A Game of Dwarves Gameplay & Interview – Gamescom 2012
Dave gets his hands on A Game of Dwarves, a dungeon building game involving dwarves and gold and other shiny things.
Dave gets his hands on A Game of Dwarves, a dungeon building game involving dwarves and gold and other shiny things.
Dave and Fluke have both extensively played Square Enix’s take on the sandbox third-person shooter genre, Sleeping Dogs, and are here to give you their thoughts about the game!
Dave talks to Stan from 11 Bit Studios about the PS3 release of Anomaly: Warzone Earth. They discuss the game and new features present in the PS3 version.
Dave checks out Dark Souls: Prepare to Die Edition, the PC release of the punishing cult classic by Japanese developer FromSoftware.
We talk to Jay from Black Ops 2, about what they have planned for Multiplayer this time round, including the Pick10 system, new game modes such as MultiTeam Deathmatch and new Maps as well as a whole host of other information.
Dave interviews the guys at Maiet, the team behind RaiderZ to ask them some questions regarding their plans for the guild system, ranged classes, end-game and more!
Dave talks to Richard from Gameforge to check out some of the new features heading to RaiderZ, including the Music buff system, Transformation Crystals, PvP and more!
I’d heard rumours beforehand that Gamescom was going to be very big, very loud and a lot more “business” based than other expo’s. I prepared myself in every way I could, and it was still not enough.
Kelarik checks out the one-man development studio game, Dust: An Elysian Tale. A side-scrolling brawler with a dash of RPG elements.
Dave talks to Stan from 11bit at Gamescom to discuss Funky Smugglers, an interesting TSA-esque game, that sees you trying to prevent people from smuggling items through security by hiding them in their afro’s and all manner of other wacky places!