Opinion: On an Hour of Beatbuddy

This time around, Minion gets his hands on an early copy of Beatbuddy, a music-based puzzle adventure game with super pretty visuals and sweet electroswing tunes. Naturally, he then proceeds to brag about how he got to play it before you, and then gushes about his time with it.

Interviews
Dave Spanton

Beatbuddy: Tale of the Guardians – First Glance

Feet tapping and head bobbing Dave takes a look at BeatBuddy thanks to the guys over at Threaks giving us a quick preview. A fun puzzle adventure game that sees you take control of Beatbuddy, an adorably cute blue guy that’s so cute I WANT TO DEVOUR HIM.

Community
Dave Spanton

Opinion: On Rogue Legacy and Coprolalia

Roguelikes have always been a thing of niche appeal, as their difficulty and unforgiving nature had a way of making people run away in terror. Rogue Legacy aims to capture some of the best aspects of the roguelike recipe, such as the difficulty and random nature of the game, and combine them with enough humor and fun platforming to give rise to the age of the roguelite!

Interviews
Dave Spanton

Rogue Legacy – First Glance

Ever the masochist Dave takes on the challenge of “Rogue-lite” Rogue Legacy, And dies. Then dies again, and again and again. I see a pattern emerging here!

Interviews
Dave Spanton

BeatBuddy Interview & Gameplay – Rezzed 2013

Take one part puzzle, one part Rayman, shake it to a fantastic beat and this is what you get. Dave talked to Denis at Rezzed about this music powered adventure, what it was like watching all the pieces come together and just how hard it is to explain this game.

Interviews
Dave Spanton

Worms: Clan Wars – Gameplay & Interview – Rezzed 2013

A Granny, a sheep and a cow walk in to a bar, all of them explode. It can only be worms! Dave catches up with Team 17 to discuss Worms Clan Wars, what it’s like working on such a franchise and what we can expect from CW. DONKEY!

Community
Community Contributions

Opinion: On Magrunner and Fhtagn

You had one job Magrunner, one job! And you couldn’t even get magnets right! Well, technically they’re not actually magnets, they’re some sort of proprietary